AI for Games, Third Edition - cover

AI for Games, Third Edition

Ian Millington

  • 18 maart 2019
  • 9781351053280
Wil ik lezen
  • Wil ik lezen
  • Aan het lezen
  • Gelezen
  • Verwijderen

Samenvatting:

AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games.

Key Features

A comprehensive professional tutorial and reference to implement true AI in games

Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented

Revised and updated to cover new techniques and advances in AI

Walks the reader through the entire game AI development process

We gebruiken cookies om er zeker van te zijn dat je onze website zo goed mogelijk beleeft. Als je deze website blijft gebruiken gaan we ervan uit dat je dat goed vindt. Ok