OpenCL in Action - cover

OpenCL in Action

Matthew Scarpino

  • 13 november 2011
  • 9781638352389
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Summary

OpenCL in Action is a thorough, hands-on presentation of OpenCL, with an eye toward showing developers how to build high-performance applications of their own. It begins by presenting the core concepts behind OpenCL, including vector computing, parallel programming, and multi-threaded operations, and then guides you step-by-step from simple data structures to complex functions.
About the Technology
Whatever system you have, it probably has more raw processing power than you're using. OpenCL is a high-performance programming language that maximizes computational power by executing on CPUs, graphics processors, and other number-crunching devices. It's perfect for speed-sensitive tasks like vector computing, matrix operations, and graphics acceleration.
About this Book
OpenCL in Action blends the theory of parallel computing with the practical reality of building high-performance applications using OpenCL. It first guides you through the fundamental data structures in an intuitive manner. Then, it explains techniques for high-speed sorting, image processing, matrix operations, and fast Fourier transform. The book concludes with a deep look at the all-important subject of graphics acceleration. Numerous challenging examples give you different ways to experiment with working code.

A background in C or C++ is helpful, but no prior exposure to OpenCL is needed.

Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.
What's Inside

  • Learn OpenCL step by step
  • Tons of annotated code
  • Tested algorithms for maximum performance

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Table of Contents

  1. PART 1 FOUNDATIONS OF OPENCL PROGRAMMING
  2. Introducing OpenCL
  3. Host programming: fundamental data structures
  4. Host programming: data transfer and partitioning
  5. Kernel programming: data types and device memory
  6. Kernel programming: operators and functions
  7. Image processing
  8. Events, profiling, and synchronization
  9. Development with C++
  10. Development with Java and Python
  11. General coding principles
  12. PART 2 CODING PRACTICAL ALGORITHMS IN OPENCL
  13. Reduction and sorting
  14. Matrices and QR decomposition
  15. Sparse matrices
  16. Signal processing and the fast Fourier transform
  17. PART 3 ACCELERATING OPENGL WITH OPENCL
  18. Combining OpenCL and OpenGL
  19. Textures and renderbuffers

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