Cocos2d Game Development Blueprints - cover

Cocos2d Game Development Blueprints

Jorge Jordan

  • 30 januari 2015
  • 9781783987894
Wil ik lezen
  • Wil ik lezen
  • Aan het lezen
  • Gelezen
  • Verwijderen

Samenvatting:

About This Book

  • Learn how to leverage the features of functional reactive programming using Clojure
  • Create dataflow-based systems that are the building blocks of reactive programming
  • Learn different Functional Reactive Programming frameworks and techniques by implementing real-world examples
Who This Book Is For

If you are a Clojure developer who is interested in using Reactive Programming to build asynchronous and concurrent applications, this book is for you. Knowledge of Clojure and Leiningen is required. Basic understanding of ClojureScript will be helpful for the web chapters, although it is not strictly necessary.

We gebruiken cookies om er zeker van te zijn dat je onze website zo goed mogelijk beleeft. Als je deze website blijft gebruiken gaan we ervan uit dat je dat goed vindt. Ok